Buenos Aires
David
Game development student and writer of the story.
Who we are
Buenos Aires
Game development student and writer of the story.
Atlanta
Senior software engineer with a particular love for iOS.
The first draft was written in Spanish. We developed the game in English. It ships in both.
We kept refining the experience until the story—not the interface—carried it. After exploring different visual directions, we arrived at cinematic ink: dark, part photograph and part drawing, held together with brush strokes.
We built narration and on-screen text as separate systems. With the sound off, it reads as a visual novella. Without looking at the screen, it plays as audio drama.
The first of several stories we want to make together.